Pokemon Iris Hack Rom Programs

Currently, I am running Windows XP and Ubuntu 13.10 on my computer and openSUSE on a separate machine. This means that I have the ability to create binaries only for Windows and those two types of Linux. So the binaries I make may not work on Arch, Fedora, old Ubuntu, Mac, and most other operating systems. This is where you come in: if you run one of the unsupported OSs, let me know. I can teach you how to package and make binaries that you can help me distribute.

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The reddit mod browniebiznatch has agreed to help me make a package for Mac. Once I set you up and teach you what to do, it will be as simple as pulling down the latest version, running a single command, and then uploading. Not bad.:)If you just want to run it without packaging, you should familiarize yourself with how Python works and then install these python libraries:-Python 2.7.6-Python Imaging Library (PIL)-wxPython (v2.8; v3.0 won't load this for some reason)Then, you can run my code from command line via 'python main.py' when inside of the folder that contains the source code.//Inis for other languages and roms. There is no way that I can keep an ini that includes all of the other languages for all of the other roms. That would be almost impossible to keep up with.

So, I have left the task up to the users. I will keep the English ini up to date, but if other languages are needed, this will be the place to look. Inis can be submitted to me via pm.Please note that all inis here have not been tested by me. A couple issues.First, the program seems to lag sometimes, in a way where it says (not responding).

Not sure if this is normal or if its a bug or something.Also when using the tab key to shift focus from section to section of the tool (like going from a spot to enter text like for stats and to a place to select from several options), it will lock me in an edit combo box if I shift focus to that, and the only way to get un-locked is to use control+tab or control+shift+tab to switch to a different tab (ex: stats tab to moves tab). Just thought I'd mention this since its kind of annoying.

Probably not high priority though(unless you think it is haha).Anyway, great tool! I'll definitely be using this.:). Originally Posted by Merak A couple issues.First, the program seems to lag sometimes, in a way where it says (not responding). Not sure if this is normal or if its a bug or something.Also when using the tab key to shift focus from section to section of the tool (like going from a spot to enter text like for stats and to a place to select from several options), it will lock me in an edit combo box if I shift focus to that, and the only way to get un-locked is to use control+tab or control+shift+tab to switch to a different tab (ex: stats tab to moves tab). Just thought I'd mention this since its kind of annoying.

Probably not high priority though(unless you think it is haha).Anyway, great tool! I'll definitely be using this. Unless it happens when you are not saving or loading something, then it isn't an issue.

The GUI library I used is a little slow but it runs flawlessly across platforms so it was a trade off. So when I am extracting info from boxes or loading things into them, it can lag a little.I don't know what is up with the tabs. Those were coded in C embedded in the library. I can't change them. They work most of the time, but for some people, not so much. Like right now, they work great for me, but DoesntKnowHowToPlay reported the same thing a few weeks ago. I just don't know.

Originally Posted by Le pug A friend of mine is using a 16mb BPRE rom and MrDollsteak's rombase and also JPAN's engine and he did the whole going to 0x0000AC thing and changed it to MrDS so he could open it in RHS. But he's getting that 0xfffffe error that you usually get for extended roms.

Any reasons?If he has data at that offset, of course he will have issues. He needs to change his check offset to something different. I picked that offset because there is very little chance of writing stray data to the last bytes of the rom. However, on an extended rom, this becomes very possible. You see, the number at 0xFFFFFE overrules the code at 0xAC. So, he may want to consider change the offset in the ini to 0x1FFFFFE and still using the last two bytes of his rom.

However, this will break compatibility with other unextended roms. So, I would suggest finding another offset below 0xFFFFFF that will usually be FFFF.Just updated: Open your program or click the link in the thread. Okay, time to discuss common errors.-The 'gbk' codec error is something I have only seen when testing on computer from other non-Latin alphabet countries.

This is because characters from languages like Chinese and Japanese require more than one byte to represent. The GUI library I am using cannot handle that unless it was compiled on that type of computer to begin with. (I think, since this library has been used in Chinese development) If your computer does not use any different or outlandish characters normally, then contact me. Not going to lie, the guy that was testing this for me changed his computer language to English and rebooted. Then it worked fine. If you want to compile a Chinese or Japanese version, by all means, let me know and we can work something out.-The ascii codec errors are due to decoding text. The only accented character I have tested at all is the accented e from the pokemon logo.

Pokemon Iris Hack Rom  Programs

All others are untested and I have no idea if they even load. If you are loading an English game, then I can guarantee you that you are loading text from the wrong offset if you get an ascii error. This could the list of names, moves, or items, or the pokedex entries.

If you are loading from a non-English game, I hope you checked your offsets. If they are right, contact me.Also, I most commonly get this error when I am testing and constantly erasing and rebuilding the ini. I get it when I forget to clear the 0xFFFFFE number and end up loading Emerald with FireRed's ini. So yeah, make sure you are loading from the right offsets.Edit:-I received this error twice in the past ten minutes: 'List index out of range' and on the line above, it was in the function getmovedata. This error baffles me, as there is no way it could happen.

Whomever submitted it, could you please contact me?

Oh you just started ROM hacking and don't know what to do, or where to start off? Well, I was in the same boat one year ago. Had a great idea for a hack, but didn't know how to hack. Well, since there's a lot of noobies here in PC wanting to learn to hack, I wrote this little document for you guys.Okay, so first off, you need to download a ROM. I can't link you to one because it's against the rules, but google is your friend.

Choose the ROM you want to hack, I say you should go for Fire Red.I used to be a sapphire hacker, and that didn't go well. The two ROMs that you DON'T wanna hack are Leaf Green and Sapphire.There's less ASM routines for them, and have less support from tools.The reason I hack Fire Red is because of this that my friend sent me last year.

'Well, I don't mean to be a bug on your shoulder, but you see what FR is capable of?:And the best of them all:I used to be a Ruby hacker, but I then I realized that even though RSE were good games, on the inside they aren't. You know?I've never even played FR (nor will I) but still.

You can change FR into Ruby by appearance if you wanted (and very easily).So RSE aren't as great as they seem. I don't want you to change, but think about it. Plus, not everyone carries Sapphire ROMs. I've seen before that people are attracted to the hack, just that it's Sapphire or Leaf Green, and they don't play it for that reason alone.'

Originally Posted by Deokishisu I'd like to add that Ruby is also a very poor base ROM to start on. The engine is such a mess that it's just not worth it.Emerald should be your base ROM of choice if you want to keep any of the RSE exclusive features, like contests, the Battle Frontier, Secret Bases, and the like.In fact, I'd go so far as to recommend Emerald to new hackers over Firered. The main reasons Emerald hacking has been held back are rumors of its instability (which are false) and tools historically not supporting it. In today's hacking environment, those are non-issues.

Now, as research focus begins to shift to Emerald, I believe it will eclipse Firered in usage. Might as well jump on the bandwagon now!Alright, so let's start with the most important tools. Those two are Advanced Map (which will soon be replaced my MEH) and XSE (Extreme Script Editor). With XSE you can make a script, which can do many things, like the most basic of scripts: a talking script, or a complex script full of trainer battles and movements, and more.

The other tool is Advanced Map. That tool is used for mapping (which is, if it wasn't obvious enough, making maps), adding people, giving scripts to people, giving scripts to signposts, putting Pokemon in the wild, and much much more.Here are the best scripting tutorials in my opinion:There's some mapping, and other types of tutorials you can click that and find them there:).also, I don't expect you to learn scripting in a day, it's gonna take like a week, but trust me it's worth it. A hack needs new scripts to be a good hack.Once you have those tools, you can get other tools that would be helpful.Here's a list of some tools, and for some, a download link. Advanced Series - Edits Pokemon sprites, icons, and battle positions. It is a must have if you are inserting new sprites.

FSF (Free space finder) - Finds free space in your rom. G3T (Gen 3 Tools) - A pretty new, but awesome set of tools. It has a moves editor, trainer editor, pokemon editor, item editor, and more, all in one. PGE (Pokemon Game Editor) - A really really useful tool, edit's pokemon base stats, has a move edtior, and more, but sadly the download link got taken down. You'll have to find it on your own, but it's not that hard to find:). Item manager - Helps you do stuff when editing, or adding new items.

Jambo51's tools. One of the is a battle script editor, which is very useful for different things related to battling, and a trainer editor. NSE - can edit ANY graphic in the game. There's two versions,. It's good to have both. Gen 3 Hacking Suite - This tool is the bomb diggity 101 amazing 10/10. With this tool you can edit Pokemon's base stats, movesets, pokedex data, and even expand the amount of pokemon in the game.

It is foundThere's a lot more tools, but those are just some important ones you're gonna need. After all this is an introduction to hacking.If there's something you don't know how to do, just ask people to HELP you, not to do it for you, or just make a thread in the begginer's lounge or look in the tutorials or something.Also here's some resources that can help you out:.Now you may be wondering why 64x64, and that's because that's the GBA's sprite size limit, and some people were nice enough to resize a BUNCH of sprites from generation 1-5!.This rom base has new moves, the fairy type (which you can choose to take off), P/S split, P/S split icons, decapitalization and much much more! It is for Fire Red only. There's a bunch more in Pokecommunity's resources section;)Now that's about it, now go explore around the internet and make your rom hack:)However, if there is no one thing that I absolutely must say it is that the best way to learn ROM hacking is through experience.This is some important stuff too. I'd like to add that Ruby is also a very poor base ROM to start on. The engine is such a mess that it's just not worth it.Emerald should be your base ROM of choice if you want to keep any of the RSE exclusive features, like contests, the Battle Frontier, Secret Bases, and the like.In fact, I'd go so far as to recommend Emerald to new hackers over Firered.

The main reasons Emerald hacking has been held back are rumors of its instability (which are false) and tools historically not supporting it. In today's hacking environment, those are non-issues. Now, as research focus begins to shift to Emerald, I believe it will eclipse Firered in usage. Might as well jump on the bandwagon now! Originally Posted by The Void Ohh I see.

I'm quite embarrassed to not have known that. I've never tried hacking LG before.Don't hack LG.The reason no one hacks Sapphire and Leafgreen is because there's no point. Firered is exactly the same as Leafgreen functionality-wise. When Game Freak compiled both games, they basically scrambled where things are located between the two, and then redid LG's titlescreen and encounter tables.

That is to say, the games are essentially the same, but the same table/map/music/etc. In both games are located in different areas. Firered was researched, while Leafgreen wasn't. Therefore, we know exponentially more about where things are in Firered than in Leafgreen. There won't be a reason to choose to hack Leafgreen over Firered in the near future (and I doubt ever, really).It is the same deal when comparing Ruby and Sapphire, except they changed a little more for the story differences between the two. But, if you're hacking and want RSE exclusive features, don't hack Ruby or Sapphire, go straight for Emerald. I outlined the main reason why a few posts up, but Emerald is preferable for a plethora of other reasons as well.

I'll quote my earlier post at the end of this one.Either way, good luck! Whichever you choose, Emerald or Firered, definitely do your best and ask questions in the main ROMHacking section. Don't be embarrassed or scared of learning!The post. Originally Posted by Deokishisu I'd like to add that Ruby is also a very poor base ROM to start on. The engine is such a mess that it's just not worth it.Emerald should be your base ROM of choice if you want to keep any of the RSE exclusive features, like contests, the Battle Frontier, Secret Bases, and the like.In fact, I'd go so far as to recommend Emerald to new hackers over Firered. The main reasons Emerald hacking has been held back are rumors of its instability (which are false) and tools historically not supporting it.

In today's hacking environment, those are non-issues. Now, as research focus begins to shift to Emerald, I believe it will eclipse Firered in usage. Might as well jump on the bandwagon now! I was just searching the threads Dark Sneasel made (sorry, I'm a stalker:P), and I found this:I think that I can make one like that, too, so, here, let me start rolling.I'm sure that you already have downloaded an English Emerald ROM, right? If so, proceed.If not, well, search, and by the way, do not ask for a ROM here. It is strictly prohibited.Basically, Emerald is a very excellent ROM Base to use.

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Some people say Emerald is unstable, but, I have a different opinion: meh. Anyway, some people I know said that Emerald's so-called title 'unstable' is not true. Okay, back to the features. Emerald has many features, the Pokemon Contests to name one.To start, many hacks, that I'm sure, you have already played, is made of Emerald, like:(Best Emerald hack that I've played, along with Glazed and the hacks 1158 made.)The three hacks 1158 made:(Sure they have grammatical errors, but they're still enjoyable)And, the famous(no beta, but its still awesome)See? They used Emerald, and they did not died of insanity xDAnyway, here's some good tutorials and such for Emerald:This is one heck of a resource. Helped me a lot, even though I had an issue (but its fixed now).Not easy to do, I tell you!!

But I managed to do it:D Yay to me, I guess? If you wanna add Fairy types in Emerald, this is the tutorial for you.This is incredible, right?

Pokemon Iris Hack Rom Programs Download

Not easy to do, too. I didn't actually managed to do it, but what if you can do it?This is a very nice resource, too. It decapitalize almost everything in your Emerald ROM.Scroll down to the bottom part to see the Emerald part.

Very easy to do, too. You just need some scripting knowledge.A script Dark Sneasel made. Its actually very impressive if you actually try it in-game. A bit slow, but fine.:DThere are many things in the for Emerald, such as:There's some good 'uns in the forum, too.

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Such as:And, THIS. I should also mention that while hacking LeafGreen of the 3rd gen games has less documentation, same thing applies for FireRed and LeafGreen that are non-English versions and the ones that are higher revisions too. While this has plagued the English 3rd Gen ROM Hacking community, this hasn't actually been a problem for the ROM Hacking community on 5ch (previously 2ch). This is because we don't have a ROM chart (aka ROM Map) of the locations of data such as scripts, sprites, moves, maps and other stuff that would otherwise tell people where the pointers and the binary data is located. Once we do, that will help in regards to binary hacking.To counter this problem in binary hacking, what will be needed, is a ROM chart, and someone to compare the similar code and ROM chart for the different languages and the different ROM revisions. Just to think, FireRed/LeafGreen v1.1 or higher is actually more stable to use than FireRed/LeafGreen v1.0.

Something to think about in the meantime before the decompilation of Pokefirered is complete.Anyways, pretty outdated information, I'm sure it will be updated as new information is posted here. Originally Posted by MachinegunnEddy Hey, Thanks so much for posting this info. You gave me the confidence to move forward with my project. Any hints for a beginner who has the rom and tools but is still a tech eggplant?There's actually a lot of newer tools nowadays than there was back in 2014 that will help assist with all of that, to help distinguish the tools threads from the tutorials and resources threads, all you need to do is click on the prefix that says 'Tool', and that will help you be able to find the newer tools on the forum. Hope this information helps! Best of luck to you!

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